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> UPDATES

UPDATES

Windows Client 2026-09-17
  • You can now download the official Windows client
  • Native desktop app
  • Push notifications for attacks, builds & research
  • Same account — just log in and play
Balance Update 2026-09-13
  • We’re tightening economy and expeditions so new universes stay competitive and readable.
  • Expeditions
  • Expedition finds are now capped by progress, not by how huge your fleet is. Bigger fleets no longer mean endless reward scaling.
  • Cheap scout ships contribute less to expedition power.
  • Auto-expeditions follow the same rules as manual ones.
  • Resource finds no longer scale off empire-wide production spikes.
  • Economy & growth
  • Production bonuses have clearer limits so stacked perks don’t explode output.
  • Research is a bit slower relative to building, so tech doesn’t race ahead of the rest of the game.
  • New players start leaner on colonies; you still expand through normal play — no artificial hard wall.
  • Megastructures
  • Ringworlds, Decompressors, and Dyson spheres still matter — they’re Stella’s identity — but they’re tuned down so they feel like late-game goals, not free double-economy.
  • Ringworlds give a solid boost, not an automatic full double of mine output.
General Updates 2026-08-05
  • Fixed the building Max button sticking on an outdated target
  • Alliance founders can now transfer ownership to any member without needing transfer permissions set on their rank.
  • Academy Admirals now gain more experience from shipyard construction while assigned.
  • Fixed Battle Pass missions not tracking building and research level progress
Improvements & Fixes 2026-07-26
  • Fixed Auto Missions so with Auto Off the expedition amount dropdown and Engage use your full expedition slots instead of the smaller auto-expedition limit.
  • Minor bug fixes regarding Google Sign In
General Updates 2026-07-04
  • New
  • A Bonus window has been added to the Commander Hub, allowing you to view every active bonus and its source in one place.
  • Improvements & Fixes
  • Fixed an issue where the Messages interface would not refresh correctly.
  • Patched a Battle Pass exploit that could cause Battle Pass levels to overflow, resulting in unintended progression.
  • Fixed an issue in the Ship Designer where rapidly installing multiple mods could cause the interface to become stuck
  • Fixed an issue where obsolete technologies could appear as objectives in Battle Pass missions.
  • Adjustments
  • Increased overall Fleet Speed.
Improvements & Fixes 2026-06-26
  • General UI improvements and polish across the game.
  • Fixed an issue causing Factory-related problems on Megastructures.
  • Fixed an issue where harvested resources could be lost under certain conditions.
General Updates 2026-06-09
  • Building downgrade
  • Downgrade panel now shows Refund (with + amounts) instead of misleading “cost to demolish” wording.
  • Downgrade is blocked correctly when the refund would not fit in your storage — not when you simply have low resources on hand (that was a bug).
  • + Other minor language adjustment and corrections.
Legacy Hall 2026-06-09
  • Legacy Hall is here: open the new public archive to browse universe snapshots and explore top players and alliances across live and archived worlds.
  • Find it under Legacy Hall in the main site navigation (guests and logged-in players). Filters and search help you jump to the universe or era you want.
  • Simulation has been added to the menu.
  • Added a new Planet Optimization Snapshot to the Resources window.
  • Introduced a new accessibility option: Larger Fonts.
  • Improved technology and building descriptions for better clarity, especially for new players.
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